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Information Science Reference

Cases On The Societal Effects Of Persuasive Games

Cases On The Societal Effects Of Persuasive Games

ISBN-13: 9781466662063
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This book investigates the connection between multimedia technologies and game-based learning for an improved understanding of the impact and effectiveness of serious games in modern societies, offering examples from the fields of education, business, healthcare, and more--


  • Author: Dana Ruggiero
  • Publisher: Information Science Reference
  • Publication Date: Jun 30, 2014
  • Number of Pages: 345 pages
  • Language: English
  • Binding: Hardcover
  • ISBN-10: 1466662069
  • ISBN-13: 9781466662063
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